Here is a quick update of the 2 final assignments for Photoshop for Production class with Stephen Mcclure, and Texturing and Shading 1 with Matt Rosenfeld. Both instructors provided us with an extraordinary amount of knowledge that I cannot thank enough for.
Photoshop for Digital Production Final Matte Painting Assignment
-The matte painting is made from a number of images. The mountain range is comprised of photo references provided for free by Noah Bradley (I love you).
Texturing and Shading 1 Final Assignment
-Texturing and rendering a chosen object. I chose Mass Effect 3's armor. I re-sculpted the game model and re-organized the UV for high res texturing. That wasn't enough for me so I built a scifi scene around it so I can have an image that has a storytelling aspect rather than just rendered images of a single textured armor.