Tuesday, March 29, 2016

Tribal Altar


This is my final project for Mikey Rogers' texturing course at Gnomon. The scene is based on an env concept by U-brothers in China. I wanted to achieve a sense of realism and yet retain the fantasy feel in the design. Everything was modeled in Maya, with some objects detailed in Zbrush for displacement maps. Mari was used to paint all of the textures in the scene. No procedural methods were used since it is a texturing painting class. Cheers!









Zerg Queen Character Sculpture

I just finished another term at Gnomon. Time went by so quickly, especially in the sculpture class with John Brown. There is something strange about the physics of timespace within the sculpture lab...4hours felt like 30 minutes. Anyways, I want to share the fruit of my labor and present to you all Kerrigan's lost brood mother on one of the planets she left behind.








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